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Messages - nexus202

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Microphones / Re: Best Type of Microphone for Rap Vocals?
« on: September 12, 2013, 06:06:39 PM »
It doesn't really matter I feel like. I would only be particular when it comes to mics for singers.

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Microphones / Re: Favorite Microphone Under $500?
« on: September 12, 2013, 06:05:31 PM »
I use an AKG Perception 220, never had a problem with it...

It's up to the atmosphere around the mic and the mixing though, that can alleviate a lot of a cheaper microphones deficiencies...

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The Music Industry / Re: Being a successful Music Producer...
« on: September 08, 2013, 07:02:58 PM »
I agree to an extent but someone like Dr. Dre relies on the same loop on a notable portion of his beats, how can anyone say he's not a producer....the breakbeat is at the heart of Hip-Hop, and it just evolved with melodic synthesized loops...you can tell who's being lazy and who's not with that.



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Digital Music Production and DAWs / Re: Fl Studio Stutter
« on: September 08, 2013, 06:36:42 PM »
Yeah like others have said the conflict is somewhere within your RAM alotment, the ASIO driver and the buffer rate.

Fruity Loops 10, which I run with, needs a good 4Gs of RAM to run problem free. Also sometimes it can be the levels of the channels.

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Audio Samples / Re: Samples
« on: September 07, 2013, 11:08:22 PM »
What I like to do is visit Whosampled.com

It's a database of sampled songs...

For me it filters out the time spent coming past tracks that don't have much opportunity or space for any good chopping

You can go youtube surfing for an hour and not find anything decent, but if you have a good ear and are creative you can take a track from Whosampled that has ripe and ready portions and appropriate it into something else.

It helps to just be a fan of music though, listen to all genres, you never know what you may be able to turn into something else.

I wouldn't even rely on samples too heavy though, because once you get to a certain level you'll be significantly chopping into your earning potential being sample dependent.

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The thing is anything "decent" you compose you'll ultimately have to re-record anyway if you're serious. Might as well invest in the best of the best from jump street. A DAW makes or breaks the recording. A lot rides on the mic of course, but a program like Audacity just isn't equipped for anything resembling studio quality sound, even with a good mix.

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Digital Music Production and DAWs / Re: What's The Big Deal With Pro Tools
« on: September 07, 2013, 10:45:29 PM »
It's not even the built-in plugins that come with the programs as much as suites like Waves and such.

A good engineer will get the best out of their program regardless because they understand frequencies and such

But I wouldn't automatically ignore Pro Tools because nearly every studio you go to is going to have it, so you should have some familiarity with the interface...these production classes and schools aren't offering pro tools certifications for no reason.

I don't even use Pro Tools for music production moreso recording, it's the smoothest interface in that respect...

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Digital Audio Plugins / Re: Tone 2 Gladiator 2 Review
« on: September 07, 2013, 09:36:19 PM »
I can't believe how much money some of these plugins cost. Gladiator sounds amazing but I can't afford to buy plugins like that on top of all the other gear / necessities in the lab.

The thing is a quality VST like this is a necessity. You invest in a soundbank of this magnitude and you'll be eating good for a long time...there was a point where for a year I was using Gladiator on almost every track. From the default sounds to the filtering/oscillator manipulation there are like thousands of sounds potentially.

I've never been weary of an expensive VST because with filters and such these days you know you're going to get what you pay for.

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